What the game is made of
Metal, crystal, narion
Mines and refineries produce every turn, you bring asteroids into production, and every resource can be spent immediately — the question is always on what.
Your own branch
The tech tree differs per species. What your neighbour can reach may never open for you — and the other way round.
Fleets, defence, probes
You build ships, planetary defence systems and satellites. What you produce decides what kind of battle you are able to fight.
The bigger fleet does not simply win
Ship classes pick targets on a rock-paper-scissors principle; formation and your rank matter too. After a battle you get a detailed report of what happened.
Know what you are walking into
Probes reveal an opponent’s resources, defences and fleets. Attacking blind is an expensive way to learn.
Politics and coordination
Your galaxy elects a commander and ministers. Alliances run a shared treasury, organise defence — and can stab you in the back.
We actually do something about cheating
Automatic farm detection runs in the background, and multi-account abuse is reviewed by hand. That is rare in this genre — and it is what keeps the leaderboard meaningful.
Eight species
Choosing a species is not cosmetic: it gives you a different technology branch, your own ship line and distinct combat mechanics. The game wears your species’ colour while you play.
- Aurin — The widest ship roster in the universe — aggressive warfare, massive firepower.
- Cindrax — EMI blocking — disables enemy ships instead of destroying them. A mercenary army.
- Ilvexi — An insect-swarm civilization — cheap, mass-produced units that grind down the enemy by sheer numbers.
- Umbrix — Hidden fleets — undetectable by conventional probes, in size or composition.
- Ferrokin — A machine civilization — the strongest planetary defense, ships recycled after battle.
- Korrath — A spy and hacker network, ship theft — they would rather steal a fleet than build one.
- Zyvarn — An advanced, restrained technological civilization — they would rather self-destruct than let their knowledge fall into enemy hands.
- Ordris — An ancient, extremely advanced civilization with an indecipherable presence — they stand on the side of Order, and test younger species with questions.
Before you dive in
The season is live — jump in.
Registration takes a minute. You immediately get a planet in the Collector galaxy, where nobody can attack you for 96 ticks — time to learn the game and pick your galaxy.